Warsword Conquest Troop Trees
Warsword Conquest is a mod for Mount & Blade: Warband created by a team led by del. It transports the game into the fantasy setting from Warhammer Fantasy Battle universe.
Features:
Orc, High and Dark elf troop trees, unit stats and inventories rebalanced, high end. A few new troops such as Master Engineers, Chosen of Khorne. Installation: Put the 'Warsword Conquest' folder into your 'modules'. Jul 14, 2019 Updated 2019-11-06 with new Renown and Tier 2 units 🙂 What’s going on ladies and gents, Randy here with another guide for Warhammer: Chaos & Conquest. Today we are reviewing the 8 different troop types, the 5 different tiers of troops, and the basics you need to know. TROOP TYPES There are 8 Main Troop types. Each troop type is strong against another troop type,.
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- 13 factions to join or fight, including Empire, Lizardmen, Tomb Kings, Badlands Goblins, Pirates, Orc, Dwarfs, Bretonnia, Chaos, Dark Elves, High Elves, Araby and Skaven. Every faction has tons of new armours, items, mounts which you can buy from merchants. Each faction has its own troop types and lords which are close to their warhammer armies.
- Big monsters to hire or fight including Trolls, Ratogres, Ogres, kroxigors and Ushabti. The ability to become a player character of every faction race in the game.
- All new character creation system, bring a warhammer background to your character.
- Item Race Restrictions, Player can only wear items which relate to their race. The player has the chance to obtain magical weapons and armour for themselves.
- New map of the old world. Start on map straight away no starting fight or mission. Visit, destroy or take over a total of 33 Towns, 58 castles, 138 villages.
- All new bandits including Beastmen, Night Goblins and Undead. Large bandit armies of renegade mercenaries and night goblins on the map.
- Factionalized mercenaries, each faction will have a pool of different mercenaries to hire.All new mercenaries including Ogre Leadbelcher, Alcatani Fellowship, Braganzas Besieger, Tichi Huichi Raiders, Mengils Manflayer, Night Goblins, Witch Elves and many more.
- 28 new companions to hire.
- Sell prisoners to tavernkeeper.
- Revamped tournaments with special tournament characters and teams. Faction patrols around their lands.
- Each town and village has correct walkers for faction.
- Factionalized Farmers and village defenders, now correct for faction
- Villages now produce recruits of owner faction and changes recruit type when taken over.
- All new scenes to bring the warhammer world alive.
- Ablity to change player kingdom troop race when you own a kingdom. Join any battle and choose what side to fight on.
- Freelancer mod, join a lords army.
- Death cam and battle continues.
- Sea Battles and Sea Bandits.
- Pre-Battle Orders & Deployment.
- Troop Formations.
How to install:
1.Download the archive.
2.Extract the archive to „.. MountBlade WarbandModules”
3. In configuration menu change „Native” to desired mod.
Report problems with download to [email protected]
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Mount & Blade: Warband - v.1.100 - 1.174 | patch | 313.4 MB | 9/11/2019 | 186.1K | 1.5K |
Mount & Blade: Warband - The Parabellum v.1.2a | mod | 866.7 MB | 7/25/2017 | 71.9K | 583 |
Mount & Blade: Warband - Floris Mod Pack v.2.55 | mod | 1283.7 MB | 8/13/2017 | 39.2K | 335 |
Mount & Blade: Warband - Mount & Gladius v.1.2 | mod | 560.8 MB | 10/28/2019 | 25.7K | 224 |
Mount & Blade: Warband - Anno Domini 1257 v.1.13 | mod | 1041.1 MB | 4/30/2016 | 139.1K | 220 |
Mount & Blade: Warband - A World of Ice and Fire v.6.0 | mod | 1702.1 MB | 5/2/2020 | 22.6K | 217 |
Mount & Blade: Warband - Full Invasion: Osiris v.1.2.1 | mod | 1210.4 MB | 4/21/2020 | 91.8K | 193 |
Mount & Blade: Warband - 1776 American Revolution v.1.5 | mod | 455.7 MB | 4/19/2015 | 88.6K | 186 |
Mount & Blade: Warband - Realistic Mod v. 3.3 | mod | 1026.7 MB | 10/28/2019 | 78.3K | 159 |
Mount & Blade: Warband - Kingdom of Andria v.1.1 | mod | 475.7 MB | 6/21/2017 | 16.8K | 153 |
Mount & Blade: Warband - A Clash of Kings v.7.1 | mod | 1641.3 MB | 10/27/2019 | 159.4K | 151 |
Mount & Blade: Warband - In the name of Jerusalem v.1.51 | mod | 2074.9 MB | 3/15/2020 | 2.5K | 150 |
Mount & Blade: Warband - The Last Days v.3.5 | mod | 259.2 MB | 12/4/2017 | 73.5K | 145 |
Mount & Blade: Warband - Grunwald Mod v.0.3 Alpha | mod | 881.9 MB | 4/6/2020 | 602 | 130 |
Mount & Blade: Warband - Rise of Islam 634 A.D.v.7102019 | mod | 1792.7 MB | 3/2/2020 | 1.2K | 127 |
Mount & Blade: Warband - v.1.132 | demo | 585.5 MB | 10/5/2010 | 69.4K | 123 |
- IF ONE OF THE MODS THESE SUBMODS ARE FOR HAS BEEN UPDATED, PLEASE POST IN THE THREAD SO I CAN UPDATE THE SUBMOD TO THE LATEST VERSION!
- Standalone mods:
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- Modded 1257 and what changes - http://www.mediafire.com/download/2i9jmxddnylyn1x/1257AD_modded_final.7z - http://i.imgur.com/wREw0km.jpg
- Decent brainybots settings: http://images.akamai.steamusercontent.com/ugc/112984788737439213/503FC68634E7171962E93C9295D5F798E3C96E0F/
- Modified version of 1257 that adds upstab, pike bracing, crouching, 1h upstab, a flail (optional), etc and rebalances the whole mod. Axes don't do pierce anymore, swords are different depending on the region they're from (european swords are much better at stabbing for example), armour is tiered to prevent the randomization normally, more pole weapons like bills, guisarmes, voulges etc, and a few new troops. Troop names are in English by default and have much easier to read names which tells you what they do without having to see them on the field. Some troop trees were completely redone, and almost every troop (with the exception of guisarmiers, pikemen, axemen) have a primary and secondary weapon. There are also unique troops that certain factions can get that perform tasks better than other faction troops of the same type, such as the Obudshaer for the Scandinavians who is a heavily armoured close range polearm user, or the Bardicheman for the Rus who uses the very deadly bardiche that can cleave through shields easily.
- Finished for the foreseeable future. Updated to version 1.13
- Last updated - 1/25/17
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- 1257 fixed siege scenes - http://www.mediafire.com/file/5w4pk9tbh0yuwvd/1257_fixed_sieges.7z
- Fixed siege scenes for ANY version of 1257, namely the three major scenes that were causing issues (Arabian one with siege tower that didn't allow AI pathing, Italian one which caused huge performance drops because the AI were getting stuck behind an object, Baltic one that made it unwinnable due to the AI getting stuck on buildings in an area the player can't get to).
- NOT included yet in modded 1257, so download regardless of whatever version of 1257 you're using.
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- VC modded - http://www.mediafire.com/download/aw7zz92heyi9z5z/VC_new_stuff.7z
- A submod turned overhaul for Viking Conquest that implements 2h axes, more unique weapons, and some balance tweaks to the mod. Full changelog in the zip file.
- !!NOTE!! AS OF THE 13TH OF FEBRUARY THIS IS NO LONGER SAVE-GAME COMPATIBLE WHATSOEVER, A NEW GAME IS REQUIRED
- IF YOU DO THE STORYLINE MODE AND GET TO THE POINT WHERE YOU GET YOUR OWN BOAT, BE SURE TO TURN OFF BRAINYBOTS IN THE BRAINYBOTS MENU (press F11 in a scene) EITHER BEFORE OR DURING THE BOAT TUTORIAL SCENE. IF YOU DO THIS THEN THEY WILL GET ON THE BOAT PROPERLY. YOU CAN TURN BRAINYBOTS BACK ON AFTERWARD. THIS MAY ALSO HAPPEN ON A NUMBER OF SPECIFIC STORYLINE SCENES SUCH AS THE ASSEMBLY, DOING THE SAME WILL FIX IT
- Last updated - 9/22/19
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- Upstab, animated guns for Blood & Gold: Caribbean! - http://www.mediafire.com/download/g8vdfmsg3x7nwii/caribbean_new_stuff7z.7z
- Adds upstab/1h upstab, vertex animated guns, and small balance changes to make weapons better as well as some general changes such as getting rid of the popping noise and changing back to the normal Warband run animation. Full readme in the zip. New troop overhaul with troop tree pictures in file.
- Last updated - 12/14/17
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- Upstab, crouching, etc for Warsword Conquest - http://www.mediafire.com/download/9k8bkyfmgfuocwc/Warsword+Flails%2C+Upstab%2C+Crouching+and+more.7z
- A submod that adds upstab/1h upstab, crouching, pike bracing, animation speed tweaks, a flail, halfswordable 1h and 2h swords, mordhauable 1h and 2h swords, and unlocked y axis punching. Readme in the file.
- Last updated - 12/20/18
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- Upstab, crouching, etc for Warsword Beta/Tweakbros - http://www.mediafire.com/download/6j31le2sv9bi62i/Warsword+Flails%2C+Upstab%2C+Crouching+and+more_OLD.7z
- This is for the BETA version of Warsword Conquest as well as Tweakbro's, does the same as above but doesn't have a few other features like halfswording.
- Last updated - 11/23/16
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- Halfswording, mordhau, slings, and a flail for PoP - http://www.mediafire.com/file/9nq3k0qhx8njaij/PoP_flail_slings_halfsword_and_mordhau.7z
- A submod that adds a flail, halfswordable 1h and 2h swords, mordhauable 1h and 2h swords for Prophesy of Pendor.
- Also turns crouching and WFAS formations back on (which you can turn off in the module.ini). Optional WSE item_kinds with a head flipping 1h and 2h axe. Readme in file.
- Last updated - 1/1/19
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- Upstab, crouching, etc for Swedish Mayo/Suvarnabhumi Mahayuth - http://www.mediafire.com/file/azz0vja2f9mdrzu/swedish_mayo_upstab_pikebracing_reload_anims.7z
- Adds upstab/1h upstab, crouching, pike bracing, and proper reload animations for muskets.
- Last updated - 10/19/15
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- Brytenwalda upstab/crouching submod - http://www.mediafire.com/download/1djxyyz771ltd7y/brytenwalda_upstab_crouching.7z
- A submod for Brytenwalda that adds upstab/1h upstab, crouching, animation speed tweaks, unlocked y axis punching, proper sling animations, and a few other things which are in the readme.
- Also added a translation for troop names in languages/en/troops.csv. If you don't want them to be translated, then remove/don't install this text file. If you want to change some of the names, then you can edit them easily with any text editor.
- Unfortunately this has to break shield bash in order for the upstab animations to work.
- Last updated - 10/03/17
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- Upstab, crouching, etc for ACOK - http://www.mediafire.com/download/g6d1cv6e0girril/ACOK_upstab_crouching_flails_etc.7z
- Adds upstab/1h upstab, crouching, pike bracing, animation speed tweaks, unlocked y axis punching, a flail, and better sling animations. Readme in file.
- Last updated - 12/20/18
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- Upstab, crouching, etc for Warwolf - http://www.mediafire.com/download/nrxdfl1zaodjd4o/Warwolf_upstab_crouching_etc.7z
- Adds upstab/1h upstab, crouching, animation speed tweaks, unlocked y axis punching, and some polearm name changes to Warwolf.
- Last updated - 11/23/16
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- Upstab, crouching, etc for CoMM - http://www.mediafire.com/download/efsgaw7sf4ggd0d/CoMM_upstab_pike_bracing_etc.7z
- Adds upstab/1h upstab, crouching, animation speed tweaks, unlocked y axis punching, halfswordable 1h and 2h swords, mordhauable 1h and 2h swords, and a flail to CoMM as well as changing the Gremlin Ball weapons to be functional flails. Staves that do more damage on thrust have upstab instead of overswing, every staff has 1h upstab so you can still use any of them in two directions with a shield. Firearms proficiency was renamed to Magic Staves. New reload animation for magic staves. Readme in file.
- Last updated - 12/20/18
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- Upstab for Last Breath of the Calradian Empire - http://www.mediafire.com/file/7awc1xcb5c9709b/LBCE_upstab_submod.7z
- Adds upstab/1h upstab, animation speed tweaks, and unlocked y axis punching for Last Breath of the Calradian Empire.
- Last updated - 4/16/18
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- Upstab, crouching, etc for Perisno - http://www.mediafire.com/file/1hqsguqrrgm2bc8/Perisno_upstab_crouching_etc.7z
- Adds upstab/1h upstab, animation speed tweaks, unlocked y axis punching, halfswordable 1h and 2h swords, mordhauable 1h and 2h swords, crouching, pike bracing, and a flail to Perisno.
- Last updated - 12/20/18
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- Submod for RaW - http://www.mediafire.com/file/4fckzabkz93h5mb/RaW_submod.7z/file
- Added proper upstab and upstab on horseback, fixed slings, put parries back on spears, and added sideswing to spears.
- Last updated - 5/27/18
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- AZW bugfix and other stuff - http://www.mediafire.com/file/81npxkgw645tuix/AZW_fixed_bug_and_tweaks.7z
- Fixes that texture bug among other things, full changelog in the file
- Last updated - 3/12/17
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- https://forums.taleworlds.com/index.php/topic,353520.0.html
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- Brainybots - http://www.mediafire.com/file/wteylken00cveb2/brainybots.7z
- Brainybots executable with text file on how to rebind the menu key.
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